#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Principal/Event.h"
#include "art/Framework/Principal/Handle.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "canvas/Utilities/InputTag.h"
#include "canvas/Utilities/Exception.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "fhiclcpp/types/Sequence.h"
#include "fhiclcpp/types/Atom.h"
#include "fhiclcpp/types/OptionalAtom.h"
#include "fhiclcpp/ParameterSet.h"
#include "art/Persistency/Common/PtrMaker.h"
#include "canvas/Persistency/Common/Assns.h"
#include "canvas/Persistency/Common/FindOneP.h"
#include <memory>
#include <optional>
#include <vector>
#include <string>
#include <utility>
#include "lardataobj/Simulation/GeneratedParticleInfo.h"
#include "lardataobj/Simulation/SimPhotons.h"
#include "lardataobj/Simulation/SimChannel.h"
#include "lardataobj/Simulation/SimEnergyDeposit.h"
#include "lardataobj/Simulation/AuxDetHit.h"
#include "nusimdata/SimulationBase/MCTruth.h"
#include "nusimdata/SimulationBase/MCParticle.h"
#include "larcorealg/CoreUtils/enumerate.h"
#include "larcorealg/CoreUtils/zip.h"
#include "larcorealg/CoreUtils/counter.h"
#include "larsim/Simulation/LArG4Parameters.h"
#include "MergeSimSources.h"
Go to the source code of this file.
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| sim |
| Monte Carlo Simulation.
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