#include <string>
#include <vector>
#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Principal/Event.h"
#include "art/Framework/Principal/Handle.h"
#include "canvas/Persistency/Common/Assns.h"
#include "canvas/Persistency/Common/Ptr.h"
#include "canvas/Persistency/Common/PtrVector.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "fhiclcpp/ParameterSet.h"
#include "lardataobj/RecoBase/EndPoint2D.h"
#include "lardataobj/RecoBase/Cluster.h"
#include "lardataobj/RecoBase/Hit.h"
#include "lardata/Utilities/AssociationUtil.h"
#include "larreco/RecoAlg/EndPointAlg.h"
Go to the source code of this file.
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| cluster |
| Cluster finding and building.
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