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SlidingWindowTrigger_module.cc File Reference

Combines trigger channels into sliding windows. More...

#include "icaruscode/PMT/Trigger/Algorithms/SlidingWindowCombinerAlg.h"
#include "icaruscode/PMT/Trigger/Algorithms/SlidingWindowDefinitionAlg.h"
#include "icaruscode/PMT/Trigger/Algorithms/SlidingWindowDefs.h"
#include "icaruscode/PMT/Trigger/Algorithms/TriggerTypes.h"
#include "sbnobj/ICARUS/PMT/Trigger/Data/OpticalTriggerGate.h"
#include "icaruscode/PMT/Trigger/Utilities/OpDetWaveformMetaMatcher.h"
#include "icaruscode/PMT/Trigger/Utilities/TrackedOpticalTriggerGate.h"
#include "icaruscode/PMT/Trigger/Utilities/TriggerDataUtils.h"
#include "icaruscode/PMT/Trigger/Utilities/TriggerGateDataFormatting.h"
#include "icaruscode/PMT/Algorithms/PMTverticalSlicingAlg.h"
#include "icaruscode/IcarusObj/OpDetWaveformMeta.h"
#include "icarusalg/Utilities/FHiCLutils.h"
#include "lardata/Utilities/NestedIterator.h"
#include "larcore/Geometry/Geometry.h"
#include "larcore/CoreUtils/ServiceUtil.h"
#include "larcorealg/Geometry/GeometryCore.h"
#include "larcorealg/CoreUtils/StdUtils.h"
#include "larcorealg/CoreUtils/values.h"
#include "larcorealg/CoreUtils/enumerate.h"
#include "larcorealg/CoreUtils/get_elements.h"
#include "lardataobj/RawData/OpDetWaveform.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Principal/Event.h"
#include "art/Framework/Principal/Handle.h"
#include "canvas/Utilities/InputTag.h"
#include "canvas/Utilities/Exception.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "fhiclcpp/types/OptionalSequence.h"
#include "fhiclcpp/types/Sequence.h"
#include "fhiclcpp/types/OptionalAtom.h"
#include "fhiclcpp/types/Atom.h"
#include "cetlib_except/exception.h"
#include <numeric>
#include <map>
#include <vector>
#include <string>
#include <optional>
#include <memory>
#include <utility>
#include <cassert>

Go to the source code of this file.

Classes

class  icarus::trigger::SlidingWindowTrigger
 Combines trigger channels (V1730 LVDS gates) into sliding windows. More...
 
struct  icarus::trigger::SlidingWindowTrigger::Config
 

Namespaces

 icarus::trigger
 

Detailed Description

Combines trigger channels into sliding windows.

Author
Gianluca Petrillo (petri.nosp@m.llo@.nosp@m.slac..nosp@m.stan.nosp@m.ford..nosp@m.edu)
Date
January 6, 2020

Definition in file SlidingWindowTrigger_module.cc.