#include <cmath>
#include <algorithm>
#include <vector>
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Principal/Event.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "canvas/Utilities/InputTag.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "larcore/Geometry/Geometry.h"
#include "larcore/CoreUtils/ServiceUtil.h"
#include "lardataobj/RecoBase/Hit.h"
#include "lardata/ArtDataHelper/HitCreator.h"
#include "lardata/Utilities/AssociationUtil.h"
#include "lardata/DetectorInfoServices/DetectorClocksService.h"
#include "lardata/DetectorInfoServices/DetectorPropertiesService.h"
#include "lardata/DetectorInfoServices/LArPropertiesService.h"
Go to the source code of this file.
Classes | |
class | HitSelector |