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DPRawHitFinder_module.cc File Reference
#include <algorithm>
#include <string>
#include <memory>
#include <utility>
#include <cmath>
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "canvas/Persistency/Common/FindOneP.h"
#include "canvas/Utilities/InputTag.h"
#include "art/Framework/Principal/Event.h"
#include "art_root_io/TFileService.h"
#include "art/Framework/Services/System/TriggerNamesService.h"
#include "fhiclcpp/ParameterSet.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "larcoreobj/SimpleTypesAndConstants/RawTypes.h"
#include "larcore/Geometry/Geometry.h"
#include "lardataobj/RecoBase/Wire.h"
#include "lardataobj/RecoBase/Hit.h"
#include "lardata/ArtDataHelper/HitCreator.h"
#include "lardata/ArtDataHelper/MVAWriter.h"
#include "TH1F.h"
#include "TMath.h"
#include "TF1.h"

Go to the source code of this file.

Classes

class  hit::DPRawHitFinder
 
struct  hit::DPRawHitFinder::Comp
 

Namespaces

 hit
 Detector simulation of raw signals on wires.