#include "art/Framework/Principal/Handle.h"
#include "fhiclcpp/ParameterSet.h"
#include "nurandom/RandomUtils/NuRandomService.h"
#include "lardataalg/DetectorInfo/DetectorClocksData.h"
#include "lardataalg/DetectorInfo/ElecClock.h"
#include "lardataobj/Simulation/AuxDetSimChannel.h"
#include "larcore/Geometry/Geometry.h"
#include "larcorealg/Geometry/AuxDetGeo.h"
#include "larcore/Geometry/AuxDetGeometry.h"
#include "larcorealg/CoreUtils/NumericUtils.h"
#include "CLHEP/Random/RandomEngine.h"
#include "CLHEP/Random/RandFlat.h"
#include "CLHEP/Random/RandGauss.h"
#include "CLHEP/Random/RandPoisson.h"
#include <cmath>
#include <map>
#include <set>
#include <vector>
#include <string>
#include <utility>
#include "TGeoManager.h"
#include "TGeoNode.h"
#include "sbnobj/ICARUS/CRT/CRTData.hh"
#include "icaruscode/CRT/CRTUtils/CRTCommonUtils.h"
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