#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Principal/Event.h"
#include "art/Framework/Principal/Handle.h"
#include "fhiclcpp/ParameterSet.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "nurandom/RandomUtils/NuRandomService.h"
#include "canvas/Persistency/Common/Ptr.h"
#include "canvas/Persistency/Common/Assns.h"
#include "art/Persistency/Common/PtrMaker.h"
#include "lardata/DetectorInfoServices/DetectorClocksService.h"
#include "lardataalg/DetectorInfo/ElecClock.h"
#include "lardataobj/Simulation/AuxDetSimChannel.h"
#include "larcore/Geometry/Geometry.h"
#include "larcorealg/Geometry/AuxDetGeo.h"
#include "larcore/Geometry/AuxDetGeometry.h"
#include "larcorealg/Geometry/CryostatGeo.h"
#include "larcorealg/CoreUtils/NumericUtils.h"
#include "CLHEP/Random/RandomEngine.h"
#include "CLHEP/Random/RandFlat.h"
#include "CLHEP/Random/RandGauss.h"
#include "CLHEP/Random/RandPoisson.h"
#include "TFile.h"
#include "TNtuple.h"
#include "TGeoManager.h"
#include "TGeoNode.h"
#include "sbnobj/SBND/CRT/FEBData.hh"
#include "sbnobj/SBND/CRT/CRTData.hh"
#include "sbnobj/SBND/CRT/FEBTruthInfo.hh"
#include "sbndcode/CRT/CRTDetSim.h"
#include <cmath>
#include <memory>
#include <string>
Go to the source code of this file.
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| sbnd |
| LArSoft plugin for SBND CRT detector simulation parameters.
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| sbnd::crt |
|