#include "larevt/SpaceCharge/SpaceCharge.h"
#include "larcore/Geometry/Geometry.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "art/Framework/Principal/Handle.h"
#include "larsim/MCCheater/BackTrackerService.h"
#include "canvas/Persistency/Common/Ptr.h"
#include "canvas/Persistency/Common/PtrVector.h"
#include "art/Framework/Principal/Event.h"
#include "fhiclcpp/ParameterSet.h"
#include <string>
#include <map>
#include <vector>
#include <TGraph.h>
#include <TF1.h>
#include <TH3.h>
#include <TFile.h>
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