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RawHitFinder_module.cc File Reference
#include <string>
#include <numeric>
#include "fhiclcpp/ParameterSet.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Core/EDProducer.h"
#include "art/Framework/Principal/Event.h"
#include "art/Framework/Principal/Handle.h"
#include "canvas/Persistency/Common/Ptr.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "canvas/Utilities/InputTag.h"
#include "lardataobj/RawData/RawDigit.h"
#include "lardataobj/RawData/raw.h"
#include "lardata/ArtDataHelper/HitCreator.h"
#include "larevt/CalibrationDBI/Interface/ChannelStatusService.h"
#include "larevt/CalibrationDBI/Interface/ChannelStatusProvider.h"
#include "larcoreobj/SimpleTypesAndConstants/geo_types.h"
#include "larcore/Geometry/Geometry.h"

Go to the source code of this file.

Classes

class  hit::RawHitFinder
 

Namespaces

 hit
 Detector simulation of raw signals on wires.