This provides an interface for an art tool which ray traces "Prtl" (massive) particles from their production position to impinge on a detector surface. It provides the intersection points of a MeVPrtlFlux object, along with a weight. More...
#include "fhiclcpp/ParameterSet.h"
#include "art/Framework/Principal/Event.h"
#include "TVector3.h"
#include "IMeVPrtlStage.h"
#include <vector>
#include <array>
#include "sbnobj/Common/EventGen/MeVPrtl/MeVPrtlFlux.h"
Go to the source code of this file.
Classes | |
class | evgen::ldm::IRayTrace |
IRayTrace interface class definiton. More... | |
Namespaces | |
evgen | |
Event Generation using GENIE, cosmics or single particles. | |
evgen::ldm | |
This provides an interface for an art tool which ray traces "Prtl" (massive) particles from their production position to impinge on a detector surface. It provides the intersection points of a MeVPrtlFlux object, along with a weight.
Definition in file IRayTrace.h.