Algorithm for generating space points from hits. More...
#include "larreco/RecoAlg/SpacePointAlg.h"#include "canvas/Persistency/Common/PtrVector.h"#include "cetlib_except/exception.h"#include "larcore/Geometry/Geometry.h"#include "larcorealg/Geometry/CryostatGeo.h"#include "larcorealg/Geometry/PlaneGeo.h"#include "larcorealg/Geometry/TPCGeo.h"#include "larcorealg/Geometry/WireGeo.h"#include "lardata/DetectorInfoServices/DetectorPropertiesService.h"#include "messagefacility/MessageLogger/MessageLogger.h"#include <algorithm>#include <cassert>#include <cmath>#include <iostream>#include <map>#include "lardata/RecoObjects/KHitTrack.h"#include "lardata/RecoObjects/KHitWireX.h"#include "lardataobj/RecoBase/Hit.h"#include "lardataobj/RecoBase/SpacePoint.h"#include "larsim/MCCheater/BackTrackerService.h"Go to the source code of this file.
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Algorithm for generating space points from hits.
Definition in file SpacePointAlg.cxx.
1.8.5