#include <map>
#include <utility>
#include <vector>
#include "art/Framework/Principal/Handle.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "canvas/Persistency/Common/Ptr.h"
#include "larcore/Geometry/Geometry.h"
#include "larcoreobj/SimpleTypesAndConstants/RawTypes.h"
#include "larcoreobj/SimpleTypesAndConstants/geo_types.h"
#include "lardataobj/RecoBase/Hit.h"
#include "larreco/RecoAlg/APAGeometryAlg.h"
#include "larsim/MCCheater/BackTrackerService.h"
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