#include "art/Framework/Principal/Event.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "fhiclcpp/ParameterSet.h"
#include "art/Framework/Principal/Handle.h"
#include "canvas/Persistency/Common/Ptr.h"
#include "canvas/Persistency/Common/PtrVector.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "art_root_io/TFileService.h"
#include "art_root_io/TFileDirectory.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "canvas/Persistency/Common/FindManyP.h"
#include "larcorealg/CoreUtils/NumericUtils.h"
#include "lardataobj/RecoBase/Hit.h"
#include "lardataobj/RecoBase/Track.h"
#include "larcore/Geometry/Geometry.h"
#include "larcorealg/Geometry/GeometryCore.h"
#include "lardataobj/Simulation/AuxDetSimChannel.h"
#include "larcore/Geometry/AuxDetGeometry.h"
#include "fhiclcpp/types/Table.h"
#include "fhiclcpp/types/Atom.h"
#include "cetlib/pow.h"
#include "sbnobj/Common/CRT/CRTHit.hh"
#include "sbnobj/ICARUS/CRT/CRTData.hh"
#include "icaruscode/CRT/CRTUtils/CRTCommonUtils.h"
#include "icaruscode/Decode/ChannelMapping/IChannelMapping.h"
#include "icaruscode/Decode/ChannelMapping/IICARUSChannelMap.h"
#include "icaruscode/Decode/ChannelMapping/ICARUSChannelMapProvider.h"
#include <iostream>
#include <stdio.h>
#include <sstream>
#include <vector>
#include <map>
#include <utility>
#include <cmath>
#include <memory>
#include <cstdint>
#include "TVector3.h"
#include "TGeoManager.h"
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