Production of triggers data products based on PMT sliding windows. More...
#include "icaruscode/PMT/Trigger/Algorithms/SlidingWindowPatternAlg.h"#include "icaruscode/PMT/Trigger/Algorithms/WindowTopologyAlg.h"#include "icaruscode/PMT/Trigger/Algorithms/WindowPatternConfig.h"#include "icaruscode/PMT/Trigger/Algorithms/WindowPattern.h"#include "icaruscode/PMT/Trigger/Algorithms/ApplyBeamGate.h"#include "icaruscode/PMT/Trigger/Algorithms/BeamGateMaker.h"#include "icaruscode/PMT/Trigger/Algorithms/TriggerTypes.h"#include "icaruscode/PMT/Trigger/Algorithms/details/TriggerInfo_t.h"#include "sbnobj/ICARUS/PMT/Trigger/Data/OpticalTriggerGate.h"#include "icaruscode/PMT/Trigger/Utilities/TriggerDataUtils.h"#include "icaruscode/PMT/Trigger/Utilities/PlotSandbox.h"#include "icaruscode/IcarusObj/OpDetWaveformMeta.h"#include "icarusalg/Utilities/ROOTutils.h"#include "icarusalg/Utilities/BinningSpecs.h"#include "icaruscode/Utilities/DetectorClocksHelpers.h"#include "icarusalg/Utilities/FixedBins.h"#include "icarusalg/Utilities/mfLoggingClass.h"#include "icarusalg/Utilities/ChangeMonitor.h"#include "icarusalg/Utilities/rounding.h"#include "lardata/DetectorInfoServices/DetectorClocksService.h"#include "larcore/Geometry/Geometry.h"#include "larcore/CoreUtils/ServiceUtil.h"#include "lardataalg/DetectorInfo/DetectorTimings.h"#include "lardataalg/DetectorInfo/DetectorClocksData.h"#include "lardataalg/DetectorInfo/DetectorTimingTypes.h"#include "lardataalg/Utilities/quantities/spacetime.h"#include "lardataalg/Utilities/intervals_fhicl.h"#include "larcorealg/Geometry/GeometryCore.h"#include "larcorealg/CoreUtils/counter.h"#include "larcorealg/CoreUtils/enumerate.h"#include "larcorealg/CoreUtils/values.h"#include "larcorealg/CoreUtils/get_elements.h"#include "larcorealg/CoreUtils/UncopiableAndUnmovableClass.h"#include "larcorealg/CoreUtils/StdUtils.h"#include "lardataobj/RawData/TriggerData.h"#include "lardataobj/RawData/OpDetWaveform.h"#include "larcoreobj/SimpleTypesAndConstants/geo_types.h"#include "art_root_io/TFileService.h"#include "art_root_io/TFileDirectory.h"#include "art/Framework/Services/Registry/ServiceHandle.h"#include "art/Framework/Core/EDProducer.h"#include "art/Framework/Core/ModuleMacros.h"#include "art/Framework/Principal/Event.h"#include "canvas/Utilities/InputTag.h"#include "canvas/Utilities/Exception.h"#include "messagefacility/MessageLogger/MessageLogger.h"#include "fhiclcpp/types/Sequence.h"#include "fhiclcpp/types/OptionalAtom.h"#include "fhiclcpp/types/Atom.h"#include "TEfficiency.h"#include "TH1F.h"#include "TH2F.h"#include "TGraph.h"#include <ostream>#include <algorithm>#include <map>#include <vector>#include <memory>#include <string>#include <atomic>#include <optional>#include <utility>#include <cmath>#include <cstddef>#include <cassert>Go to the source code of this file.
Classes | |
| class | icarus::trigger::SlidingWindowTriggerSimulation |
| Simulates a sliding window trigger. More... | |
| struct | icarus::trigger::SlidingWindowTriggerSimulation::Config |
| struct | icarus::trigger::SlidingWindowTriggerSimulation::ThresholdPlotInfo_t |
| All information needed to generate plots for a specific threshold. More... | |
Namespaces | |
| icarus::trigger | |
Production of triggers data products based on PMT sliding windows.
Definition in file SlidingWindowTriggerSimulation_module.cc.
1.8.5