#include "art/Framework/Principal/Event.h"
#include "fhiclcpp/ParameterSet.h"
#include "art/Framework/Principal/Handle.h"
#include "canvas/Persistency/Common/Ptr.h"
#include "canvas/Persistency/Common/PtrVector.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "art_root_io/TFileService.h"
#include "art_root_io/TFileDirectory.h"
#include "messagefacility/MessageLogger/MessageLogger.h"
#include "canvas/Persistency/Common/FindManyP.h"
#include "nusimdata/SimulationBase/MCParticle.h"
#include "nusimdata/SimulationBase/MCTruth.h"
#include "lardataobj/RecoBase/Hit.h"
#include "larsim/MCCheater/BackTrackerService.h"
#include "larcore/Geometry/Geometry.h"
#include <vector>
#include <map>
#include "TTree.h"
Go to the source code of this file.