12 #ifndef ISpacePoints3D_H 
   13 #define ISpacePoints3D_H 
   15 #include "canvas/Persistency/Common/FindManyP.h" 
   16 #include "canvas/Persistency/Common/Ptr.h" 
   18 namespace evdb { 
class View3D; }
 
   37                           const art::FindManyP<recob::Hit>* = 
nullptr         
auto vector(Vector const &v)
Returns a manipulator which will print the specified array.