12 #ifndef ISpacePoints3D_H
13 #define ISpacePoints3D_H
15 #include "canvas/Persistency/Common/FindManyP.h"
16 #include "canvas/Persistency/Common/Ptr.h"
18 namespace evdb {
class View3D; }
37 const art::FindManyP<recob::Hit>* =
nullptr
auto vector(Vector const &v)
Returns a manipulator which will print the specified array.