Data structure enclosing information for trigger sliding windows. More...
#include "lardataobj/RawData/OpDetWaveform.h"#include "larcoreobj/SimpleTypesAndConstants/geo_vectors.h"#include "larcoreobj/SimpleTypesAndConstants/geo_types.h"#include <iosfwd>#include <vector>#include <string>#include <utility>#include <limits>#include <cstddef>Go to the source code of this file.
Classes | |
| class | icarus::trigger::WindowChannelMap |
| Information about composition and topology of trigger sliding windows. More... | |
| struct | icarus::trigger::WindowChannelMap::WindowComposition_t |
| Geometric location and composition of the window. More... | |
| struct | icarus::trigger::WindowChannelMap::WindowTopology_t |
| Information of the identity and neighbourhood of a window. More... | |
| struct | icarus::trigger::WindowChannelMap::WindowInfo_t |
| Information of a single window. More... | |
Namespaces | |
| icarus::trigger | |
Functions | |
| std::ostream & | icarus::trigger::operator<< (std::ostream &, WindowChannelMap const &) |
Data structure enclosing information for trigger sliding windows.
Linkage to the implementation file is required when using dump() methods.
Definition in file WindowChannelMap.h.
1.8.5