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Algorithms Directory Reference

Directories

directory  details
 

Files

file  ApplyBeamGate.h [code]
 Helper to manage a beam gate.
 
file  BeamGateMaker.h [code]
 Class to create an object representing a beam gate.
 
file  BeamGateStruct.h [code]
 An object representing a time gate, with a start and and end.
 
file  DynamicTriggerGateBuilder.cxx [code]
 Dynamic gate builder.
 
file  DynamicTriggerGateBuilder.h [code]
 Dynamic gate builder.
 
file  FixedTriggerGateBuilder.cxx [code]
 Fixed-length gate builder.
 
file  FixedTriggerGateBuilder.h [code]
 Fixed-length gate builder.
 
file  ManagedTriggerGateBuilder.h [code]
 Algorithm to produce trigger gates out of optical readout waveforms.
 
file  SlidingWindowCombinerAlg.cxx [code]
 Algorihtm to combine trigger channels into sliding windows.
 
file  SlidingWindowCombinerAlg.h [code]
 Algorithm to combine trigger channels into sliding windows.
 
file  SlidingWindowDefinitionAlg.cxx [code]
 Algorithm composing PMT sliding windows from geometry information.
 
file  SlidingWindowDefinitionAlg.h [code]
 Algorithm composing PMT sliding windows from geometry information.
 
file  SlidingWindowDefs.cxx [code]
 Definition for PMT sliding windows.
 
file  SlidingWindowDefs.h [code]
 Definition for PMT sliding windows.
 
file  SlidingWindowPatternAlg.cxx [code]
 Applies sliding window trigger patterns.
 
file  SlidingWindowPatternAlg.h [code]
 Applies sliding window trigger patterns.
 
file  TriggerGateBuilder.cxx [code]
 Algorithm to produce trigger gates out of optical readout waveforms.
 
file  TriggerGateBuilder.h [code]
 Algorithm to produce trigger gates out of optical readout waveforms.
 
file  TriggerTypes.h [code]
 Simple type definitions for trigger algorithms.
 
file  WindowChannelMap.cxx [code]
 Applies sliding window trigger patterns.
 
file  WindowChannelMap.h [code]
 Data structure enclosing information for trigger sliding windows.
 
file  WindowPattern.cxx [code]
 Defines a (sliding) window trigger pattern (implementation file).
 
file  WindowPattern.h [code]
 Defines a (sliding) window trigger pattern.
 
file  WindowPatternConfig.h [code]
 FHiCL configuration structure for icarus::trigger::WindowPattern.
 
file  WindowTopologyAlg.cxx [code]
 Assembles the topology of trigger windows (implementation file).
 
file  WindowTopologyAlg.h [code]
 Assembles the topology of trigger windows.