#include <vector>
#include "fhiclcpp/ParameterSet.h"
#include "art/Framework/Principal/Run.h"
#include "art/Framework/Services/Registry/ActivityRegistry.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "larcoreobj/SimpleTypesAndConstants/RawTypes.h"
#include "nusimdata/SimulationBase/MCParticle.h"
#include "nug4/ParticleNavigation/ParticleList.h"
#include "lardataobj/Simulation/OpDetBacktrackerRecord.h"
#include "nug4/ParticleNavigation/EveIdCalculator.h"
#include "nusimdata/SimulationBase/MCTruth.h"
#include "larsim/Simulation/LArVoxelList.h"
#include "larcoreobj/SimpleTypesAndConstants/geo_types.h"
#include "larcore/Geometry/Geometry.h"
#include "larcorealg/Geometry/GeometryCore.h"
#include "lardataobj/RecoBase/OpHit.h"
Go to the source code of this file.
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| code to link reconstructed objects back to the MC truth information
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