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BulkAllocator_test.cc File Reference

Tests the bulk allocator. More...

#include <map>
#include <random>
#include "boost/test/unit_test.hpp"
#include "lardata/Utilities/BulkAllocator.h"

Go to the source code of this file.

Macros

#define BOOST_TEST_MODULE   ( BulkAllocator_test )
 

Functions

void RunHoughTransformTreeTest ()
 Tests bulk allocator with a vector of maps (Hough transfort use case) More...
 
 BOOST_AUTO_TEST_CASE (RunHoughTransformTree)
 

Variables

constexpr unsigned int RandomSeed = 12345
 The seed for the default random engine. More...
 

Detailed Description

Tests the bulk allocator.

Author
Gianluca Petrillo (petri.nosp@m.llo@.nosp@m.fnal..nosp@m.gov)
Date
20140817
Version
1.0

See http://www.boost.org/libs/test for the Boost test library home page.

Timing: version 1.0 takes less than 3" on a 3 GHz machine FIXME

Definition in file BulkAllocator_test.cc.

Macro Definition Documentation

#define BOOST_TEST_MODULE   ( BulkAllocator_test )

Definition at line 28 of file BulkAllocator_test.cc.

Function Documentation

BOOST_AUTO_TEST_CASE ( RunHoughTransformTree  )

Definition at line 139 of file BulkAllocator_test.cc.

139  {
141  std::cout << "Done." << std::endl;
142 }
void RunHoughTransformTreeTest()
Tests bulk allocator with a vector of maps (Hough transfort use case)
BEGIN_PROLOG could also be cout
void RunHoughTransformTreeTest ( )

Tests bulk allocator with a vector of maps (Hough transfort use case)

The test consists in filling a lot of points into a 2D sparse "image" (or histogram). Two structures are maintained, one with the standard STL allocator, another with the BulkAllocator. The test fails if the two images do not match.

Definition at line 52 of file BulkAllocator_test.cc.

52  {
53 
54  // the structure we are testing is a 2D "image" of integers;
55  // image is mostly empty (zero), but each abscissa has roughly the same
56  // number of non-empty pixels (NPoints), and at least one of them.
57 
58  constexpr unsigned int NPoints = 1000;
59  constexpr unsigned int NAngles = 10800;
60  constexpr unsigned int NDist = 2500; // half distance
61 
62  typedef std::map<int, int> BaseMap_t;
63 
64  // STL allocator
65  std::vector<std::map<
66  int, int, BaseMap_t::key_compare,
67  std::allocator<BaseMap_t::value_type>
68  >> stl_image(NAngles);
69 
70  // BulkAllocator
71  // Normally, I would declare an allocator like
72  // lar::BulkAllocator<BaseMap_t::value_type> MyAllocator(500000);
73  // and use it to initialize the STL container; then the STL would use the same
74  // allocator or a copy of it or a default-constructed version of the same
75  // allocator class, and that does not matter because all of them refer
76  // internally to the same base allocator for BaseMap_t::value_type.
77  // But map rebinds the allocator to one based not on BaseMap_t::value_type,
78  // but on the tree node used in the map implementation; that allocator is
79  // of a different type, and does not refer to
80  // lar::BulkAllocator<BaseMap_t::value_type> any more.
81  // Therefore I let map do its tricks...
82  std::vector<std::map<
83  int, int, BaseMap_t::key_compare,
85  >> bulk_image(NAngles);
86  // ... and then I change the underlying allocator directly;
87  // Unfortunately this trick is implementation-dependent, in that there is no
88  // requirement for map to expose the allocator it really uses.
89  // Here the non-standard part is the name of the node type, std::_Rb_tree_node
91  ::SetChunkSize(500000);
92 
93  static std::default_random_engine random_engine(RandomSeed);
94  std::uniform_real_distribution<float> uniform(-1., 1.);
95 
96  for (unsigned int iPoint = 0; iPoint != NPoints; ++iPoint) {
97  // we add here some simple image, not to strain the test;
98  // this is a straight line
99  const float offset = uniform(random_engine) * NDist;
100  const float slope = uniform(random_engine);
101  float d = offset;
102  for (size_t iAngle = 0; iAngle < NAngles; ++iAngle) {
103  // add one entry on the (angle ; distance) plane
104  ++(stl_image[iAngle][int(d)]);
105  ++(bulk_image[iAngle][int(d)]);
106  // prepare for the next point; wrap in the [-NDist, NDist[ range
107  d += slope;
108  while (d >= (float) NDist) d -= 2*NDist;
109  while (d < 0) d += 2*NDist;
110  } // for iAngle
111  } // for iPoint
112 
113  // we have to provide a comparison between two "different" structures
114  // (having different allocators is enough to make them unrelated)
115  bool bSame = true;
116  auto stl_begin = stl_image.cbegin();
117  for (const auto& bulk_map: bulk_image) {
118  // the std::equal() call compares pairs (int, int) of each map
119  if (std::equal(bulk_map.begin(), bulk_map.end(), (stl_begin++)->begin()))
120  continue;
121  bSame = false;
122  break;
123  } // for
124 
125  BOOST_TEST(bSame);
126 
127 } // RunHoughTransformTreeTest()
BEGIN_PROLOG TPC Trig offset(g4 rise time) ProjectToHeight
Definition: CORSIKAGen.fcl:7
constexpr unsigned int RandomSeed
The seed for the default random engine.
auto vector(Vector const &v)
Returns a manipulator which will print the specified array.
Definition: DumpUtils.h:265
Aggressive allocator reserving a lot of memory in advance.
Definition: BulkAllocator.h:92
auto begin(FixedBins< T, C > const &) noexcept
Definition: FixedBins.h:573
bool equal(double a, double b)
Comparison tolerance, in centimeters.

Variable Documentation

constexpr unsigned int RandomSeed = 12345

The seed for the default random engine.

Definition at line 36 of file BulkAllocator_test.cc.