This tool provides "standard" 3D hits built (by this tool) from 2D hits. More...
#include "art/Framework/Core/ProducesCollector.h"#include "art/Framework/Principal/Event.h"#include "art/Framework/Principal/Handle.h"#include "art/Framework/Services/Registry/ServiceHandle.h"#include "art/Persistency/Common/PtrMaker.h"#include "art/Utilities/ToolMacros.h"#include "art_root_io/TFileService.h"#include "canvas/Persistency/Common/Assns.h"#include "canvas/Persistency/Common/Ptr.h"#include "canvas/Utilities/InputTag.h"#include "cetlib/cpu_timer.h"#include "fhiclcpp/ParameterSet.h"#include "messagefacility/MessageLogger/MessageLogger.h"#include "larcore/Geometry/Geometry.h"#include "larcoreobj/SimpleTypesAndConstants/geo_types.h"#include "lardata/ArtDataHelper/HitCreator.h"#include "lardata/DetectorInfoServices/DetectorClocksService.h"#include "lardata/DetectorInfoServices/DetectorPropertiesService.h"#include "lardataalg/DetectorInfo/DetectorProperties.h"#include "lardataobj/RecoBase/Hit.h"#include "lardataobj/RecoBase/SpacePoint.h"#include "larreco/RecoAlg/Cluster3DAlgs/Cluster3D.h"#include "larreco/RecoAlg/Cluster3DAlgs/IHit3DBuilder.h"#include <cmath>#include <iostream>#include <map>#include <memory>#include <unordered_map>#include <utility>#include <vector>#include <numeric>#include "TTree.h"Go to the source code of this file.
Classes | |
| class | lar_cluster3d::SpacePointHit3DBuilder |
| SpacePointHit3DBuilder class definiton. More... | |
Namespaces | |
| lar_cluster3d | |
This tool provides "standard" 3D hits built (by this tool) from 2D hits.
Definition in file SpacePointHit3DBuilder_tool.cc.
1.8.5