Defines a (sliding) window trigger pattern. More...
#include <vector>#include <string>#include <limits>Go to the source code of this file.
Classes | |
| struct | icarus::trigger::WindowPattern |
| Specification of the requirement of sliding window firing pattern. More... | |
Namespaces | |
| icarus::trigger | |
Typedefs | |
| using | icarus::trigger::WindowPatterns_t = std::vector< WindowPattern > |
| A list of window patterns. More... | |
Functions | |
| std::string | icarus::trigger::to_string (WindowPattern const &pattern) |
1.8.5