A 3-vector with more efficient storage than TVector3.
SRVector3D width
Geometric width in <x,y,z> [cm].
float totalpe
Total number of PE across all PMTs.
float timewidth
Width of the flash in time [us].
float fasttototal
Fast to total light ratio.
SRVector3D center
Geometric center in <x,y,z> [cm].
int cryo
0 for SBND/ICARUS East, 1 for ICARUS West.
bool onbeamtime
Is this in time with beam?
float firsttime
Time of first hit [us].
float timemean
Mean time of hits [us].
float timesd
Standard deviation of hit times [us].
int firstpmt
Channel number of first hit.
float time
Time on trigger time scale [us].