#include "art/Framework/Core/EDAnalyzer.h"
#include "art/Framework/Core/ModuleMacros.h"
#include "art/Framework/Principal/Event.h"
#include "art/Framework/Principal/Handle.h"
#include "art/Framework/Services/Registry/ServiceHandle.h"
#include "canvas/Persistency/Common/FindManyP.h"
#include "canvas/Persistency/Common/Ptr.h"
#include "fhiclcpp/ParameterSet.h"
#include "larcore/Geometry/Geometry.h"
#include "lardata/DetectorInfoServices/DetectorClocksService.h"
#include "lardataobj/RecoBase/Cluster.h"
#include "lardataobj/RecoBase/Hit.h"
#include "larsim/MCCheater/BackTrackerService.h"
#include "larsim/MCCheater/ParticleInventoryService.h"
#include "nusimdata/SimulationBase/MCParticle.h"
#include "TCanvas.h"
#include "TEfficiency.h"
#include "TFile.h"
#include "TH1.h"
#include "TH2D.h"
#include "TLegend.h"
#include "TProfile.h"
#include "TStyle.h"
#include <algorithm>
#include <fstream>
#include <iostream>
#include <map>
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