v08.48.00 03/26/2020 Release Notes ———– ———— – – ——————————————————
sbndcode v08_48_00 Release Notes
- Table of contents
- [sbndcode v08_48_00 Release
Notes]
- [Purpose]
- [New features]
- [Bug fixes]
- [Updated dependencies]
- [Change List]
- [sbndcode v08_48_00]
- [sbndutil v08_48_00]
list of sbndcode
releases
Download instructions for sbndcode
v08_48_00
Purpose
- Weekly release
New features
Bug fixes
- Fix to Bug #24211
Updated dependencies
Change List
sbndcode v08_48_00
- 2020-03-26 Andrew Scarff : Merge branch 'release/v08_48_00'
- 2020-03-26 Andrew Scarff : Update to larsoft v08_48_00
- 2020-03-26 Andrew Scarff : Merge branch 'feature/knoepfel_shared_services' into release/v08_48_00
- 2020-03-26 Iker de Icaza Astiz : Merge branch 'bugfix/icaza_digitizers' into develop
- 2020-03-26 Iker de Icaza Astiz : Move the check to allow digitization time spread to populate the readout window
- 2020-03-26 Andrew Scarff : Merge branch 'develop' of ssh://cdcvs.fnal.gov/cvs/projects/sbndcode into develop
- 2020-03-26 Andrew Scarff : Updates to speed up the new noise model.
- 2020-03-24 Iker de Icaza Astiz : Handle the casts from doubles to integers, avoid computing waveforms from times before the acquisition window.
- 2020-03-24 Iker de Icaza Astiz : Rename auxmap to directPhotonsOnPMTS everywhere
- 2020-03-24 Iker de Icaza Astiz : Remove odd vector declaration and reserve the size of the main waveform early on
- 2020-03-24 Iker de Icaza Astiz : Added missing changes to stop using randFlat for every photon.
- 2020-03-23 Iker de Icaza Astiz : Mitigation to bug #24211{.issue .tracker-1 .status-4 .priority-5 .priority-high3 .created-by-me .assigned-to-me}
- 2020-03-23 Kyle Knoepfel : Accommodate breaking changes.
- 2020-03-22 Iker de Icaza Astiz : Merge branch 'feature/icaza_digitizers' into develop
- 2020-03-22 Iker de Icaza Astiz : Merge branch 'feature/icaza_pdsmaprenaming' into develop
- 2020-03-22 Iker de Icaza Astiz : Rename files to keep with C++ convention
- 2020-03-22 Iker de Icaza Astiz : Update authorship
- 2020-03-22 Iker de Icaza Astiz : Finally for Arapucas: avoid calling RandFlat by simply looping the corresponding fraction of the photons
- 2020-03-22 Iker de Icaza Astiz : Move loops inside SinglePDWaveformCreatorLite()
- 2020-03-22 Iker de Icaza Astiz : Check first for XArapucas as those are more common
- 2020-03-21 Iker de Icaza Astiz : Rename all instances of Type 1 and Type 2 Arapucas, for the explicit VUV and VIS
- 2020-03-21 Iker de Icaza Astiz : Define new fcl parameter DecayTXArapucaVIS
- 2020-03-21 Iker de Icaza Astiz : Create SinglePDWaveformCreatorLite() to avoid repetition.
- 2020-03-21 Iker de Icaza Astiz : WIP on working with specific subsets of handles
- 2020-03-21 Iker de Icaza Astiz : Define variable startTime
- 2020-03-21 Iker de Icaza Astiz : Rename variable to reflect its contents
- 2020-03-21 Iker de Icaza Astiz : Define pdtype to avoid excesive calls to pdsMap, use nChannels.
- 2020-03-20 Thomas Brooks : Add function to calculate direction average from track points
- 2020-03-20 Iker de Icaza Astiz : Rename and change type of fcl switch to `UseSimPhotonsLite`. Split long lines for improved readability.
- 2020-03-20 Iker de Icaza Astiz : WIP to improve performance of RandGaussQ computation
- 2020-03-20 Iker de Icaza Astiz : Cleaning up, add exception message
- 2020-03-19 Iker de Icaza Astiz : Small changes to Arapuca AddDarkNoise()
- 2020-03-19 Iker de Icaza Astiz : Equivalent changes for saturation in Arapuca digitizer
- 2020-03-19 Iker de Icaza Astiz : Use RandGaussQ, massive performance improvement
- 2020-03-19 Iker de Icaza Astiz : Do the equivalent changes on Arapuca Pulse1PE.
- 2020-03-19 Iker de Icaza Astiz : Use std::transform on Arapuca AddLineNoise()
- 2020-03-19 Iker de Icaza Astiz : Use std::transform and lambda function on AddSPE, test before calling the function.
- 2020-03-19 Iker de Icaza Astiz : Use if else for faster evaluation and avoid generating RandFlats
- 2020-03-19 Iker de Icaza Astiz : Change variable name to keep consistency
- 2020-03-19 Iker de Icaza Astiz : Compute saturation once
- 2020-03-19 Iker de Icaza Astiz : Move functions around to match those as in the PMT digitizer
- 2020-03-19 Iker de Icaza Astiz : Move functions around
- 2020-03-19 Iker de Icaza Astiz : Cleaning, putting TODOs, removing guards
- 2020-03-19 Iker de Icaza Astiz : Minor changes to AddDarkNoise(), try to void cast and floating point issues
- 2020-03-19 Iker de Icaza Astiz : Use std::replace_if in CreateSaturation()
- 2020-03-19 Iker de Icaza Astiz : Refactor FindMinimumLite to use std::algorithms despite not using it
- 2020-03-19 Iker de Icaza Astiz : Change RandGauss to RandGaussQ, there's an insignificant loss in accuracy but is faster.
- 2020-03-19 Iker de Icaza Astiz : Handle whole vector with Pulse1PE, refactor to avoid duplicating computations
- 2020-03-19 Thomas Brooks : Add DCA to anab::T0 product for CRT hit - TPC track matching
- 2020-03-19 Andrew Scarff : Merge tag 'v08_47_00' into develop
- 2020-03-18 Iker de Icaza Astiz : Use std::transform on AddLineNoise()
- 2020-03-18 Iker de Icaza Astiz : Use std::transform on AddSPE, test before calling the function.
- 2020-03-18 Iker de Icaza Astiz : Rearrange and rename code; avoid creating single use objects
- 2020-03-18 Iker de Icaza Astiz : Avoid calling RandFlat by simply looping the corresponding fraction of the photons
- 2020-03-18 Iker de Icaza Astiz : Specifically check for the optype
- 2020-03-18 Iker de Icaza Astiz : Compute once commonly used expressions
- 2020-03-16 Iker de Icaza Astiz : Swap to std::unordered_map which is faster in this case
- 2020-03-16 Iker de Icaza Astiz : Use find to get iterator of map and access it's value
- 2020-03-16 Iker de Icaza Astiz : Pass map by reference not by value. Split functions into lines.
- 2020-03-16 Iker de Icaza Astiz : Yet one more renaming mistake fix. Also fix issue with bool comparison
- 2020-03-16 Iker de Icaza Astiz : Read the pmt and arapucas data from a root file. Somewhat hindering performance.
sbndutil v08_48_00
- 2020-03-26 Andrew Scarff : Merge branch 'release/v08_48_00'
- 2020-03-26 Andrew Scarff : Update to larsoft v08_48_00
- 2020-03-19 Andrew Scarff : Merge tag 'v08_47_00' into develop