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pma::Node3D Class Referencefinal

#include <PmaNode3D.h>

Inheritance diagram for pma::Node3D:
pma::Element3D pma::SortedBranchBase pma::SortedObjectBase

Public Member Functions

 Node3D ()
 
 Node3D (detinfo::DetectorPropertiesData const &detProp, const TVector3 &p3d, unsigned int tpc, unsigned int cryo, bool vtx=false, double xshift=0)
 
TVector3 const & Point3D () const
 
bool SetPoint3D (const TVector3 &p3d)
 
TVector2 const & Projection2D (unsigned int view) const
 
double GetDistToWall () const
 
bool SameTPC (const TVector3 &p3d, float margin=0.0F) const
 Check if p3d is in the same TPC as the node. More...
 
bool SameTPC (const pma::Vector3D &p3d, float margin=0.0F) const
 
bool IsBranching () const
 Belongs to more than one track? More...
 
bool IsTPCEdge () const
 Is the first/last in this TPC? More...
 
bool IsVertex () const
 Check fIsVertex flag. More...
 
void SetVertex (bool state)
 
void SetVertexToBranching (bool setAllNodes)
 
std::vector< pma::Track3D * > GetBranches () const
 
double GetDistance2To (const TVector3 &p3d) const override
 Distance [cm] from the 3D point to the point 3D. More...
 
double GetDistance2To (const TVector2 &p2d, unsigned int view) const override
 
pma::Vector3D GetDirection3D () const override
 
TVector3 GetUnconstrainedProj3D (const TVector2 &p2d, unsigned int view) const override
 In case of a node it is simply 3D position of the node. More...
 
void SetProjection (pma::Hit3D &h) const override
 Set hit 3D position and its 2D projection to the vertex. More...
 
double Length2 () const override
 
double SegmentCos () const
 Cosine of 3D angle between connected segments. More...
 
double SegmentCosWirePlane () const
 
double SegmentCosTransverse () const
 
double GetObjFunction (float penaltyValue, float endSegWeight) const
 Objective function minimized during oprimization. More...
 
void Optimize (float penaltyValue, float endSegWeight)
 
void ClearAssigned (pma::Track3D *trk=0) override
 
void ApplyDriftShift (double dx)
 
double GetDriftShift () const
 
- Public Member Functions inherited from pma::Element3D
int TPC (void) const
 TPC index or -1 if out of any TPC. More...
 
int Cryo (void) const
 Cryostat index or -1 if out of any cryostat. More...
 
double Length (void) const
 
const std::vector< pma::Hit3D * > & Hits (void) const
 
bool HasHit (const pma::Hit3D *h) const
 
pma::Hit3DHit (size_t index)
 
void RemoveHitAt (size_t index)
 
void AddHit (pma::Hit3D *h)
 
size_t NHits (void) const
 
size_t NEnabledHits (unsigned int view=geo::kUnknown) const
 
size_t NPrecalcEnabledHits (void) const
 
TVector3 const & ReferencePoint (size_t index) const
 
size_t NPoints (void) const
 
void AddPoint (TVector3 *p)
 
void UpdateHitParams (void)
 
void UpdateProjection (void)
 
void SortHits (void)
 
double SumDist2 (void) const
 
double SumDist2 (unsigned int view) const
 
double SumHitsQ (unsigned int view) const
 
unsigned int NHits (unsigned int view) const
 
unsigned int NThisHits (unsigned int view) const
 
double HitsRadius3D (unsigned int view) const
 
bool IsFrozen (void) const
 Check if the vertex 3D position is fixed. More...
 
void SetFrozen (bool state)
 Fix / relese vertex 3D position. More...
 
bool SelectRndHits (size_t nmax_per_view)
 
bool SelectAllHits (void)
 
- Public Member Functions inherited from pma::SortedBranchBase
 SortedBranchBase (void)
 
 SortedBranchBase (pma::SortedObjectBase *prevElement, pma::SortedObjectBase *nextElement=0)
 
 SortedBranchBase (const pma::SortedBranchBase &src)
 Note: copy constructor does not preserve connections. More...
 
virtual ~SortedBranchBase (void)
 
virtual void Disconnect (void)
 
virtual bool AddNext (pma::SortedObjectBase *nextElement)
 
virtual int RemoveNext (pma::SortedObjectBase *nextElement)
 
virtual pma::SortedObjectBaseNext (unsigned int index=0) const
 
virtual unsigned int NextCount (void) const
 
virtual bool IsLast (void) const
 
- Public Member Functions inherited from pma::SortedObjectBase
 SortedObjectBase (void)
 
 SortedObjectBase (pma::SortedObjectBase *prevElement, pma::SortedObjectBase *nextElement)
 
 SortedObjectBase (const pma::SortedObjectBase &src)
 Note: copy constructor does not preserve connections. More...
 
virtual ~SortedObjectBase (void)
 
virtual bool IsFirst (void) const
 
virtual pma::SortedObjectBasePrev (void) const
 

Static Public Member Functions

static void SetMargin (double m)
 Set allowed node position margin around TPC. More...
 
- Static Public Member Functions inherited from pma::Element3D
static float OptFactor (unsigned int view)
 
static void SetOptFactor (unsigned int view, float value)
 

Private Member Functions

bool LimitPoint3D ()
 Returns true if node position was trimmed to its TPC volume + fMargin. More...
 
void UpdateProj2D ()
 
double EndPtCos2Transverse () const
 
double PiInWirePlane () const
 
double PenaltyInWirePlane () const
 
double Pi (float endSegWeight, bool doAsymm) const
 
double Penalty (float endSegWeight) const
 
double Mse () const
 
double MakeGradient (float penaltyValue, float endSegWeight)
 
double StepWithGradient (float alfa, float tol, float penalty, float weight)
 
double SumDist2Hits () const override
 

Private Attributes

geo::TPCGeo const & fTpcGeo
 
double fMinX
 
double fMaxX
 
double fMinY
 
double fMaxY
 
double fMinZ
 
double fMaxZ
 
TVector3 fPoint3D
 
TVector2 fProj2D [3]
 
double fDriftOffset
 
TVector3 fGradient
 
bool fIsVertex
 

Static Private Attributes

static bool fGradFixed [3] = {false, false, false}
 
static double fMargin = 3.0
 

Additional Inherited Members

- Protected Member Functions inherited from pma::Element3D
 Element3D (void)
 
- Protected Attributes inherited from pma::Element3D
int fTPC
 
int fCryo
 
bool fFrozen
 
std::vector< pma::Hit3D * > fAssignedHits
 
std::vector< TVector3 * > fAssignedPoints
 
size_t fNThisHits [3]
 
size_t fNThisHitsEnabledAll
 
size_t fNHits [3]
 
double fSumHitsQ [3]
 
double fHitsRadius
 
- Protected Attributes inherited from pma::SortedBranchBase
std::vector
< pma::SortedObjectBase * > 
next_vector
 
- Protected Attributes inherited from pma::SortedObjectBase
pma::SortedObjectBasenext
 
pma::SortedObjectBaseprev
 
- Static Protected Attributes inherited from pma::Element3D
static float fOptFactors [3] = { 0.2F, 0.8F, 1.0F }
 

Detailed Description

Definition at line 34 of file PmaNode3D.h.

Constructor & Destructor Documentation

pma::Node3D::Node3D ( )

Definition at line 28 of file PmaNode3D.cxx.

29  : fTpcGeo(art::ServiceHandle<geo::Geometry const>()->TPC(0, 0))
30  , fMinX(0)
31  , fMaxX(0)
32  , fMinY(0)
33  , fMaxY(0)
34  , fMinZ(0)
35  , fMaxZ(0)
36  , fPoint3D(0, 0, 0)
37  , fDriftOffset(0)
38  , fIsVertex(false)
39 {
40  fTPC = 0;
41  fCryo = 0;
42 
43  fProj2D[0].Set(0);
44  fProj2D[1].Set(0);
45  fProj2D[2].Set(0);
46 }
double fMinZ
Definition: PmaNode3D.h:176
double fDriftOffset
Definition: PmaNode3D.h:182
int TPC(void) const
TPC index or -1 if out of any TPC.
Definition: PmaElement3D.h:35
TVector2 fProj2D[3]
Definition: PmaNode3D.h:180
double fMaxX
Definition: PmaNode3D.h:176
double fMaxY
Definition: PmaNode3D.h:176
double fMaxZ
Definition: PmaNode3D.h:176
double fMinY
Definition: PmaNode3D.h:176
geo::TPCGeo const & fTpcGeo
Definition: PmaNode3D.h:174
TVector3 fPoint3D
Definition: PmaNode3D.h:179
bool fIsVertex
Definition: PmaNode3D.h:185
double fMinX
Definition: PmaNode3D.h:176
pma::Node3D::Node3D ( detinfo::DetectorPropertiesData const &  detProp,
const TVector3 &  p3d,
unsigned int  tpc,
unsigned int  cryo,
bool  vtx = false,
double  xshift = 0 
)

Definition at line 48 of file PmaNode3D.cxx.

54  : fTpcGeo(art::ServiceHandle<geo::Geometry const>()->TPC(tpc, cryo))
55  , fDriftOffset(xshift)
56  , fIsVertex(vtx)
57 {
58  fTPC = tpc;
59  fCryo = cryo;
60 
61  unsigned int lastPlane = geo::kZ;
62  while ((lastPlane > 0) && !fTpcGeo.HasPlane(lastPlane))
63  lastPlane--;
64 
65  fMinX = detProp.ConvertTicksToX(0, lastPlane, tpc, cryo);
66  fMaxX = detProp.ConvertTicksToX(detProp.NumberTimeSamples() - 1, lastPlane, tpc, cryo);
67  if (fMaxX < fMinX) {
68  double tmp = fMaxX;
69  fMaxX = fMinX;
70  fMinX = tmp;
71  }
72 
73  fMinY = fTpcGeo.MinY();
74  fMaxY = fTpcGeo.MaxY();
75  fMinZ = fTpcGeo.MinZ();
76  fMaxZ = fTpcGeo.MaxZ();
77 
78  SetPoint3D(p3d);
79 }
bool HasPlane(unsigned int iplane) const
Returns whether a plane with index iplane is present in this TPC.
Definition: TPCGeo.h:175
double fMinZ
Definition: PmaNode3D.h:176
double fDriftOffset
Definition: PmaNode3D.h:182
Planes which measure Z direction.
Definition: geo_types.h:132
int TPC(void) const
TPC index or -1 if out of any TPC.
Definition: PmaElement3D.h:35
double fMaxX
Definition: PmaNode3D.h:176
bool SetPoint3D(const TVector3 &p3d)
Definition: PmaNode3D.cxx:167
double MinZ() const
Returns the world z coordinate of the start of the box.
double fMaxY
Definition: PmaNode3D.h:176
double fMaxZ
Definition: PmaNode3D.h:176
double MaxY() const
Returns the world y coordinate of the end of the box.
double fMinY
Definition: PmaNode3D.h:176
double MaxZ() const
Returns the world z coordinate of the end of the box.
geo::TPCGeo const & fTpcGeo
Definition: PmaNode3D.h:174
double MinY() const
Returns the world y coordinate of the start of the box.
bool fIsVertex
Definition: PmaNode3D.h:185
auto const detProp
double fMinX
Definition: PmaNode3D.h:176

Member Function Documentation

void pma::Node3D::ApplyDriftShift ( double  dx)
inline

Definition at line 138 of file PmaNode3D.h.

139  {
140  fPoint3D[0] += dx;
141  fDriftOffset += dx;
142  }
double fDriftOffset
Definition: PmaNode3D.h:182
TVector3 fPoint3D
Definition: PmaNode3D.h:179
void pma::Node3D::ClearAssigned ( pma::Track3D trk = 0)
overridevirtual

Clear hits/points vectors of this element, optionally only those which are owned by given track.

Reimplemented from pma::Element3D.

Definition at line 853 of file PmaNode3D.cxx.

854 {
855  if (!trk) {
856  // like in the base class:
857  fAssignedPoints.clear();
858  fAssignedHits.clear();
859  }
860  else {
861  std::vector<pma::Track3D*> to_check;
862  pma::Segment3D* seg;
863  if (Prev()) {
864  seg = static_cast<pma::Segment3D*>(Prev());
865  if (seg->Parent() != trk) to_check.push_back(seg->Parent());
866  }
867  for (unsigned int i = 0; i < NextCount(); i++) {
868  seg = static_cast<pma::Segment3D*>(Next(i));
869  if (seg->Parent() != trk) to_check.push_back(seg->Parent());
870  }
871 
872  unsigned int p = 0;
873  while (p < fAssignedPoints.size()) {
874  bool found = false;
875  for (size_t t = 0; t < to_check.size(); t++)
876  if (to_check[t]->HasRefPoint(fAssignedPoints[p])) {
877  found = true;
878  break;
879  }
880 
881  if (!found)
882  fAssignedPoints.erase(fAssignedPoints.begin() + p);
883  else
884  p++;
885  }
886 
887  unsigned int h = 0;
888  while (h < fAssignedHits.size()) {
889  bool found = false;
891 
892  for (size_t t = 0; (t < to_check.size()) && !found; t++)
893  for (size_t i = 0; i < to_check[t]->size(); i++) {
894  pma::Hit3D* pmaHit = static_cast<pma::Hit3D*>((*(to_check[t]))[i]);
895  if (hit == pmaHit) {
896  found = true;
897  break;
898  }
899  }
900 
901  if (!found)
902  fAssignedHits.erase(fAssignedHits.begin() + h);
903  else
904  h++;
905  }
906  }
907 
908  fHitsRadius = 0.0F;
909 }
pdgs p
Definition: selectors.fcl:22
virtual unsigned int NextCount(void) const
Definition: SortedObjects.h:84
process_name hit
Definition: cheaterreco.fcl:51
while getopts h
std::vector< TVector3 * > fAssignedPoints
Definition: PmaElement3D.h:118
std::vector< pma::Hit3D * > fAssignedHits
Definition: PmaElement3D.h:117
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:79
double fHitsRadius
Definition: PmaElement3D.h:123
virtual pma::SortedObjectBase * Prev(void) const
Definition: SortedObjects.h:44
pma::Track3D * Parent(void) const
Definition: PmaSegment3D.h:68
double pma::Node3D::EndPtCos2Transverse ( ) const
private

Definition at line 372 of file PmaNode3D.cxx.

373 {
374  if (prev && next) {
375  auto const& vStart = static_cast<pma::Node3D*>(prev->Prev())->fPoint3D;
376  auto const& vStop = static_cast<pma::Node3D*>(next->Next())->fPoint3D;
377 
378  double dy = vStop.X() - vStart.X();
379  double dz = vStop.Z() - vStart.Z();
380  double len2 = dy * dy + dz * dz;
381  double cosine2 = 0.0;
382  if (len2 > 0.0) cosine2 = dz * dz / len2;
383  return cosine2;
384  }
385  else
386  return 0.0;
387 }
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
pma::SortedObjectBase * next
Definition: SortedObjects.h:53
TVector3 fPoint3D
Definition: PmaNode3D.h:179
virtual pma::SortedObjectBase * Prev(void) const
Definition: SortedObjects.h:44
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:45
std::vector< pma::Track3D * > pma::Node3D::GetBranches ( ) const

Definition at line 463 of file PmaNode3D.cxx.

464 {
465  std::vector<pma::Track3D*> branches;
466  if (NextCount()) {
467  branches.reserve(NextCount());
468  for (size_t i = 0; i < NextCount(); ++i) {
469  pma::Segment3D* seg = static_cast<pma::Segment3D*>(Next(i));
470  branches.push_back(seg->Parent());
471  }
472  }
473  return branches;
474 }
virtual unsigned int NextCount(void) const
Definition: SortedObjects.h:84
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:79
pma::Track3D * Parent(void) const
Definition: PmaSegment3D.h:68
pma::Vector3D pma::Node3D::GetDirection3D ( void  ) const
overridevirtual

Get 3D direction cosines of the next segment, or previous segment if this is the last node.

Implements pma::Element3D.

Definition at line 206 of file PmaNode3D.cxx.

207 {
208  pma::Element3D* seg = 0;
209  if (next) { seg = dynamic_cast<pma::Element3D*>(next); }
210  else if (prev) {
211  seg = dynamic_cast<pma::Element3D*>(prev);
212  }
213  else {
214  throw cet::exception("Node3D") << "Isolated vertex." << std::endl;
215  }
216 
217  if (seg) { return seg->GetDirection3D(); }
218  else {
219  throw cet::exception("Node3D") << "Corrupted vertex." << std::endl;
220  }
221 }
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
virtual pma::Vector3D GetDirection3D(void) const =0
Get 3D direction cosines corresponding to this element.
pma::SortedObjectBase * next
Definition: SortedObjects.h:53
double pma::Node3D::GetDistance2To ( const TVector3 &  p3d) const
overridevirtual

Distance [cm] from the 3D point to the point 3D.

Implements pma::Element3D.

Definition at line 178 of file PmaNode3D.cxx.

179 {
180  return pma::Dist2(fPoint3D, p3d);
181 }
double Dist2(const TVector2 &v1, const TVector2 &v2)
TVector3 fPoint3D
Definition: PmaNode3D.h:179
double pma::Node3D::GetDistance2To ( const TVector2 &  p2d,
unsigned int  view 
) const
overridevirtual

Distance [cm] from the 2D point to the object's 2D projection in one of wire views.

Implements pma::Element3D.

Definition at line 184 of file PmaNode3D.cxx.

185 {
186  return pma::Dist2(fProj2D[view], p2d);
187 }
double Dist2(const TVector2 &v1, const TVector2 &v2)
TVector2 fProj2D[3]
Definition: PmaNode3D.h:180
double pma::Node3D::GetDistToWall ( ) const

Definition at line 82 of file PmaNode3D.cxx.

83 {
84  double d, dmin = fPoint3D.X() - fMinX;
85  d = fMaxX - fPoint3D.X();
86  if (d < dmin) dmin = d;
87 
88  d = fPoint3D.Y() - fMinY;
89  if (d < dmin) dmin = d;
90  d = fMaxY - fPoint3D.Y();
91  if (d < dmin) dmin = d;
92 
93  d = fPoint3D.Z() - fMinZ;
94  if (d < dmin) dmin = d;
95  d = fMaxZ - fPoint3D.Z();
96  if (d < dmin) dmin = d;
97 
98  return dmin;
99 }
double fMinZ
Definition: PmaNode3D.h:176
double fMaxX
Definition: PmaNode3D.h:176
double fMaxY
Definition: PmaNode3D.h:176
double fMaxZ
Definition: PmaNode3D.h:176
double fMinY
Definition: PmaNode3D.h:176
TVector3 fPoint3D
Definition: PmaNode3D.h:179
double fMinX
Definition: PmaNode3D.h:176
double pma::Node3D::GetDriftShift ( ) const
inline

Definition at line 144 of file PmaNode3D.h.

145  {
146  return fDriftOffset;
147  }
double fDriftOffset
Definition: PmaNode3D.h:182
double pma::Node3D::GetObjFunction ( float  penaltyValue,
float  endSegWeight 
) const

Objective function minimized during oprimization.

Definition at line 577 of file PmaNode3D.cxx.

578 {
579  return Mse() + penaltyValue * (Penalty(endSegWeight) + PenaltyInWirePlane());
580 }
double Penalty(float endSegWeight) const
Definition: PmaNode3D.cxx:534
double PenaltyInWirePlane() const
Definition: PmaNode3D.cxx:412
double Mse() const
Definition: PmaNode3D.cxx:554
TVector3 pma::Node3D::GetUnconstrainedProj3D ( const TVector2 &  p2d,
unsigned int  view 
) const
inlineoverridevirtual

In case of a node it is simply 3D position of the node.

Implements pma::Element3D.

Definition at line 104 of file PmaNode3D.h.

105  {
106  return fPoint3D;
107  }
TVector3 fPoint3D
Definition: PmaNode3D.h:179
bool pma::Node3D::IsBranching ( ) const

Belongs to more than one track?

Definition at line 436 of file PmaNode3D.cxx.

437 {
438  size_t nnext = NextCount();
439  if (nnext > 1) return true; // 1 trk -> vtx -> n*trk
440 
441  if (prev && nnext) {
442  pma::Segment3D* segPrev = static_cast<pma::Segment3D*>(prev);
443  pma::Segment3D* segNext = static_cast<pma::Segment3D*>(Next(0));
444  if (segNext->Parent() != segPrev->Parent()) // 1 trk -> vtx -> 1 trk
445  return true;
446  }
447  return false;
448 }
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
virtual unsigned int NextCount(void) const
Definition: SortedObjects.h:84
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:79
pma::Track3D * Parent(void) const
Definition: PmaSegment3D.h:68
bool pma::Node3D::IsTPCEdge ( ) const

Is the first/last in this TPC?

Definition at line 451 of file PmaNode3D.cxx.

452 {
453  if (prev && (NextCount() == 1)) {
454  pma::Segment3D* segPrev = static_cast<pma::Segment3D*>(prev);
455  pma::Segment3D* segNext = static_cast<pma::Segment3D*>(Next(0));
456 
457  if ((segPrev->TPC() < 0) || (segNext->TPC() < 0)) return true;
458  }
459  return false;
460 }
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
virtual unsigned int NextCount(void) const
Definition: SortedObjects.h:84
int TPC(void) const
TPC index or -1 if out of any TPC.
Definition: PmaElement3D.h:35
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:79
bool pma::Node3D::IsVertex ( ) const
inline

Check fIsVertex flag.

Definition at line 74 of file PmaNode3D.h.

75  {
76  return fIsVertex;
77  }
bool fIsVertex
Definition: PmaNode3D.h:185
double pma::Node3D::Length2 ( void  ) const
overridevirtual

Squared sum of half-lengths of connected 3D segments (used in the vertex position optimization).

Implements pma::Element3D.

Definition at line 299 of file PmaNode3D.cxx.

300 {
301  double l = 0.0;
302  if (next) l += (static_cast<pma::Segment3D*>(next))->Length();
303  if (prev) l += (static_cast<pma::Segment3D*>(prev))->Length();
304 
305  if (next && prev)
306  return 0.25 * l * l;
307  else
308  return l * l;
309 }
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
pma::SortedObjectBase * next
Definition: SortedObjects.h:53
bool pma::Node3D::LimitPoint3D ( )
private

Returns true if node position was trimmed to its TPC volume + fMargin.

Definition at line 124 of file PmaNode3D.cxx.

125 {
126  bool trimmed = false;
127 
128  if (fPoint3D.X() < fMinX - fMargin) {
129  fPoint3D.SetX(fMinX - fMargin);
130  trimmed = true;
131  }
132  if (fPoint3D.X() > fMaxX + fMargin) {
133  fPoint3D.SetX(fMaxX + fMargin);
134  trimmed = true;
135  }
136 
137  if (fPoint3D.Y() < fMinY - fMargin) {
138  fPoint3D.SetY(fMinY - fMargin);
139  trimmed = true;
140  }
141  if (fPoint3D.Y() > fMaxY + fMargin) {
142  fPoint3D.SetY(fMaxY + fMargin);
143  trimmed = true;
144  }
145 
146  if (fPoint3D.Z() < fMinZ - fMargin) {
147  fPoint3D.SetZ(fMinZ - fMargin);
148  trimmed = true;
149  }
150  if (fPoint3D.Z() > fMaxZ + fMargin) {
151  fPoint3D.SetZ(fMaxZ + fMargin);
152  trimmed = true;
153  }
154 
155  return trimmed;
156 }
double fMinZ
Definition: PmaNode3D.h:176
double fMaxX
Definition: PmaNode3D.h:176
double fMaxY
Definition: PmaNode3D.h:176
double fMaxZ
Definition: PmaNode3D.h:176
double fMinY
Definition: PmaNode3D.h:176
TVector3 fPoint3D
Definition: PmaNode3D.h:179
static double fMargin
Definition: PmaNode3D.h:188
double fMinX
Definition: PmaNode3D.h:176
double pma::Node3D::MakeGradient ( float  penaltyValue,
float  endSegWeight 
)
private

Definition at line 583 of file PmaNode3D.cxx.

584 {
585  double l1 = 0.0, l2 = 0.0, minLength2 = 0.0;
586  TVector3 tmp(fPoint3D), gpoint(fPoint3D);
587 
588  pma::Segment3D* seg;
589  if (prev) {
590  seg = static_cast<pma::Segment3D*>(prev);
591  l1 = seg->Length2();
592  }
593  if (next) {
594  seg = static_cast<pma::Segment3D*>(next);
595  l2 = seg->Length2();
596  }
597  if ((l1 > 0.01) && (l1 < l2))
598  minLength2 = l1;
599  else if ((l2 > 0.01) && (l2 < l1))
600  minLength2 = l2;
601  else
602  minLength2 = 0.01;
603 
604  double dxi = 0.001 * sqrt(minLength2);
605 
606  if (dxi < 6.0E-37) return 0.0;
607 
608  double gi, g0, gz;
609  gz = g0 = GetObjFunction(penaltyValue, endSegWeight);
610 
611  //if (fQPenaltyFactor > 0.0F) gz += fQPenaltyFactor * QPenalty(); <----------------------- maybe later..
612 
613  if (!fGradFixed[0]) // gradX
614  {
615  gpoint[0] = tmp[0] + dxi;
616  SetPoint3D(gpoint);
617  gi = GetObjFunction(penaltyValue, endSegWeight);
618  fGradient[0] = (g0 - gi) / dxi;
619 
620  gpoint[0] = tmp[0] - dxi;
621  SetPoint3D(gpoint);
622  gi = GetObjFunction(penaltyValue, endSegWeight);
623  fGradient[0] = 0.5 * (fGradient[0] + (gi - g0) / dxi);
624 
625  gpoint[0] = tmp[0];
626  }
627 
628  if (!fGradFixed[1]) // gradY
629  {
630  gpoint[1] = tmp[1] + dxi;
631  SetPoint3D(gpoint);
632  gi = GetObjFunction(penaltyValue, endSegWeight);
633  fGradient[1] = (g0 - gi) / dxi;
634 
635  gpoint[1] = tmp[1] - dxi;
636  SetPoint3D(gpoint);
637  gi = GetObjFunction(penaltyValue, endSegWeight);
638  fGradient[1] = 0.5 * (fGradient[1] + (gi - g0) / dxi);
639 
640  gpoint[1] = tmp[1];
641  }
642 
643  if (!fGradFixed[2]) // gradZ
644  {
645  gpoint[2] = tmp[2] + dxi;
646  SetPoint3D(gpoint);
647  gi = GetObjFunction(penaltyValue, endSegWeight);
648  //if (fQPenaltyFactor > 0.0F) gi += fQPenaltyFactor * QPenalty();
649  fGradient[2] = (gz - gi) / dxi;
650 
651  gpoint[2] = tmp[2] - dxi;
652  SetPoint3D(gpoint);
653  gi = GetObjFunction(penaltyValue, endSegWeight);
654  //if (fQPenaltyFactor > 0.0F) gi += fQPenaltyFactor * QPenalty();
655  fGradient[2] = 0.5 * (fGradient[2] + (gi - gz) / dxi);
656 
657  gpoint[2] = tmp[2];
658  }
659 
660  SetPoint3D(tmp);
661  if (fGradient.Mag2() < 6.0E-37) return 0.0;
662 
663  return g0;
664 }
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
process_name E
static bool fGradFixed[3]
Definition: PmaNode3D.h:187
double Length2(void) const override
bool SetPoint3D(const TVector3 &p3d)
Definition: PmaNode3D.cxx:167
double GetObjFunction(float penaltyValue, float endSegWeight) const
Objective function minimized during oprimization.
Definition: PmaNode3D.cxx:577
pma::SortedObjectBase * next
Definition: SortedObjects.h:53
TVector3 fPoint3D
Definition: PmaNode3D.h:179
TVector3 fGradient
Definition: PmaNode3D.h:184
double pma::Node3D::Mse ( ) const
private

Definition at line 554 of file PmaNode3D.cxx.

555 {
556  unsigned int nhits = NPrecalcEnabledHits(); //NEnabledHits();
557  double mse = SumDist2();
558 
559  pma::Segment3D* seg;
560  for (unsigned int i = 0; i < NextCount(); i++) {
561  seg = static_cast<pma::Segment3D*>(Next(i));
562  nhits += seg->NPrecalcEnabledHits(); //NEnabledHits();
563  mse += seg->SumDist2();
564  }
565  if (prev) {
566  seg = static_cast<pma::Segment3D*>(prev);
567  nhits += seg->NPrecalcEnabledHits(); //NEnabledHits();
568  mse += seg->SumDist2();
569  }
570  if (!nhits)
571  return 0.0;
572  else
573  return mse / nhits;
574 }
size_t NPrecalcEnabledHits(void) const
Definition: PmaElement3D.h:77
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
virtual unsigned int NextCount(void) const
Definition: SortedObjects.h:84
double SumDist2(void) const
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:79
void pma::Node3D::Optimize ( float  penaltyValue,
float  endSegWeight 
)

Optimize vertex 3D position with given penalty on connected segments angle and weight assigned to the outermost segments. Only MSE is used in case of branching nodes.

Definition at line 843 of file PmaNode3D.cxx.

844 {
845  if (!fFrozen) {
846  double dg = StepWithGradient(0.1F, 0.002F, penaltyValue, endSegWeight);
847  if (dg > 0.01) dg = StepWithGradient(0.03F, 0.0001F, penaltyValue, endSegWeight);
848  if (dg > 0.0) dg = StepWithGradient(0.03F, 0.0001F, penaltyValue, endSegWeight);
849  }
850 }
double StepWithGradient(float alfa, float tol, float penalty, float weight)
Definition: PmaNode3D.cxx:667
double pma::Node3D::Penalty ( float  endSegWeight) const
private

Definition at line 534 of file PmaNode3D.cxx.

535 {
536  unsigned int nseg = 1;
537  double penalty = Pi(endSegWeight, true);
538 
539  pma::Node3D* v;
540  for (unsigned int i = 0; i < NextCount(); i++) {
541  v = static_cast<pma::Node3D*>(Next(i)->Next());
542  penalty += v->Pi(endSegWeight, false);
543  nseg++;
544  }
545  if (prev) {
546  v = static_cast<pma::Node3D*>(prev->Prev());
547  penalty += v->Pi(endSegWeight, false);
548  nseg++;
549  }
550  return penalty / nseg;
551 }
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
virtual unsigned int NextCount(void) const
Definition: SortedObjects.h:84
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:79
virtual pma::SortedObjectBase * Prev(void) const
Definition: SortedObjects.h:44
double Pi(float endSegWeight, bool doAsymm) const
Definition: PmaNode3D.cxx:477
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:45
double pma::Node3D::PenaltyInWirePlane ( ) const
private

Definition at line 412 of file PmaNode3D.cxx.

413 {
414  if (fIsVertex) return 0.0;
415 
416  unsigned int nseg = 1;
417  double penalty = PiInWirePlane();
418  pma::Node3D* v;
419  if (next) {
420  v = static_cast<pma::Node3D*>(next->Next());
421  penalty += v->PiInWirePlane();
422  nseg++;
423  }
424  if (prev) {
425  v = static_cast<pma::Node3D*>(prev->Prev());
426  penalty += v->PiInWirePlane();
427  nseg++;
428  }
429  if (penalty > 0.0)
430  return pow(EndPtCos2Transverse(), 10) * penalty / nseg;
431  else
432  return 0.0;
433 }
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
double PiInWirePlane() const
Definition: PmaNode3D.cxx:390
double EndPtCos2Transverse() const
Definition: PmaNode3D.cxx:372
pma::SortedObjectBase * next
Definition: SortedObjects.h:53
virtual pma::SortedObjectBase * Prev(void) const
Definition: SortedObjects.h:44
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:45
bool fIsVertex
Definition: PmaNode3D.h:185
double pma::Node3D::Pi ( float  endSegWeight,
bool  doAsymm 
) const
private

Definition at line 477 of file PmaNode3D.cxx.

478 {
479  if (fIsVertex) return 0.0;
480 
481  if (prev && NextCount()) {
482  pma::Segment3D* segPrev = static_cast<pma::Segment3D*>(prev);
483  pma::Segment3D* segNext = static_cast<pma::Segment3D*>(Next(0));
484 
485  double scale = 1.0;
486  if ((segPrev->TPC() < 0) || (segNext->TPC() < 0))
487  scale = 0.5; // lower penalty on segments between tpc's
488 
489  double segCos = SegmentCos();
490 
491  double lAsymmFactor = 0.0;
492  if (doAsymm) {
493  double lPrev = segPrev->Length();
494  double lNext = segNext->Length();
495  double lSum = lPrev + lNext;
496  if (lSum > 0.1) {
497  double lAsymm = (1.0 - segCos) * (lPrev - lNext) / lSum;
498  lAsymmFactor = 0.05 * lAsymm * lAsymm;
499  }
500  }
501 
502  if (fHitsRadius > 0.0F)
503  return scale * (1.0 + segCos + lAsymmFactor) * fHitsRadius * fHitsRadius;
504  else
505  return scale * (1.0 + segCos + lAsymmFactor) * Length2();
506  }
507  else {
508  double pi_result = 0.0;
509  unsigned int nSeg = 0;
510  pma::Segment3D* seg = 0;
511  if (prev) {
512  seg = static_cast<pma::Segment3D*>(prev);
513 
514  SortedObjectBase* prevVtx = seg->Prev();
515  if (prevVtx->Prev()) nSeg++;
516  nSeg += prevVtx->NextCount();
517  }
518  else if (next) {
519  seg = static_cast<pma::Segment3D*>(next);
520 
521  SortedObjectBase* nextVtx = seg->Next(0);
522  nSeg += nextVtx->NextCount() + 1;
523  }
524  else {
525  mf::LogWarning("pma::Node3D") << "pma::Node3D::Pi(): an isolated vertex?";
526  return 0.0;
527  }
528  if (nSeg == 1) pi_result = endSegWeight * seg->Length2();
529  return pi_result;
530  }
531 }
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
virtual unsigned int NextCount(void) const
Definition: SortedObjects.h:84
int TPC(void) const
TPC index or -1 if out of any TPC.
Definition: PmaElement3D.h:35
double Length2() const override
Definition: PmaNode3D.cxx:299
virtual unsigned int NextCount(void) const
Definition: SortedObjects.h:46
double Length2(void) const override
double SegmentCos() const
Cosine of 3D angle between connected segments.
Definition: PmaNode3D.cxx:312
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:79
double fHitsRadius
Definition: PmaElement3D.h:123
pma::SortedObjectBase * next
Definition: SortedObjects.h:53
virtual pma::SortedObjectBase * Prev(void) const
Definition: SortedObjects.h:44
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:45
bool fIsVertex
Definition: PmaNode3D.h:185
double Length(void) const
Definition: PmaElement3D.h:53
double pma::Node3D::PiInWirePlane ( ) const
private

Definition at line 390 of file PmaNode3D.cxx.

391 {
392  if (prev && NextCount()) {
393  pma::Segment3D* seg0 = dynamic_cast<pma::Segment3D*>(prev);
394  pma::Segment3D* seg1 = dynamic_cast<pma::Segment3D*>(Next(0));
395  unsigned int nInd1 = NHits(geo::kU) + seg0->NHits(geo::kU) + seg1->NHits(geo::kU);
396 
397  if (fHitsRadius > 0.0F)
398  return (1.0 + SegmentCosWirePlane()) * fHitsRadius * fHitsRadius / (4 * nInd1 + 1.0);
399  else
400  return (1.0 + SegmentCosWirePlane()) * Length2() / (4 * nInd1 + 1.0);
401  }
402  else
403  return 0.0;
404 }
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
virtual unsigned int NextCount(void) const
Definition: SortedObjects.h:84
double SegmentCosWirePlane() const
Definition: PmaNode3D.cxx:333
double Length2() const override
Definition: PmaNode3D.cxx:299
Planes which measure U.
Definition: geo_types.h:129
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:79
double fHitsRadius
Definition: PmaElement3D.h:123
size_t NHits(void) const
Definition: PmaElement3D.h:75
TVector3 const& pma::Node3D::Point3D ( ) const
inline

Definition at line 45 of file PmaNode3D.h.

46  {
47  return fPoint3D;
48  }
TVector3 fPoint3D
Definition: PmaNode3D.h:179
TVector2 const& pma::Node3D::Projection2D ( unsigned int  view) const
inline

Definition at line 55 of file PmaNode3D.h.

56  {
57  return fProj2D[view];
58  }
TVector2 fProj2D[3]
Definition: PmaNode3D.h:180
bool pma::Node3D::SameTPC ( const TVector3 &  p3d,
float  margin = 0.0F 
) const

Check if p3d is in the same TPC as the node.

Definition at line 102 of file PmaNode3D.cxx.

103 {
104  if (((fMinX - margin) <= p3d.X()) && (p3d.X() <= (fMaxX + margin)) &&
105  ((fMinY - margin) <= p3d.Y()) && (p3d.Y() <= (fMaxY + margin)) &&
106  ((fMinZ - margin) <= p3d.Z()) && (p3d.Z() <= (fMaxZ + margin)))
107  return true;
108  else
109  return false;
110 }
double fMinZ
Definition: PmaNode3D.h:176
double fMaxX
Definition: PmaNode3D.h:176
double fMaxY
Definition: PmaNode3D.h:176
double fMaxZ
Definition: PmaNode3D.h:176
double fMinY
Definition: PmaNode3D.h:176
double fMinX
Definition: PmaNode3D.h:176
bool pma::Node3D::SameTPC ( const pma::Vector3D p3d,
float  margin = 0.0F 
) const

Definition at line 113 of file PmaNode3D.cxx.

114 {
115  if (((fMinX - margin) <= p3d.X()) && (p3d.X() <= (fMaxX + margin)) &&
116  ((fMinY - margin) <= p3d.Y()) && (p3d.Y() <= (fMaxY + margin)) &&
117  ((fMinZ - margin) <= p3d.Z()) && (p3d.Z() <= (fMaxZ + margin)))
118  return true;
119  else
120  return false;
121 }
double fMinZ
Definition: PmaNode3D.h:176
double fMaxX
Definition: PmaNode3D.h:176
double fMaxY
Definition: PmaNode3D.h:176
double fMaxZ
Definition: PmaNode3D.h:176
double fMinY
Definition: PmaNode3D.h:176
double fMinX
Definition: PmaNode3D.h:176
double pma::Node3D::SegmentCos ( ) const

Cosine of 3D angle between connected segments.

Definition at line 312 of file PmaNode3D.cxx.

313 {
314  if (prev && next) {
315  auto const& vStop1 = static_cast<pma::Node3D*>(prev->Prev())->fPoint3D;
316  auto const& vStop2 = static_cast<pma::Node3D*>(next->Next())->fPoint3D;
317  pma::Vector3D v1(
318  vStop1.X() - fPoint3D.X(), vStop1.Y() - fPoint3D.Y(), vStop1.Z() - fPoint3D.Z());
319  pma::Vector3D v2(
320  vStop2.X() - fPoint3D.X(), vStop2.Y() - fPoint3D.Y(), vStop2.Z() - fPoint3D.Z());
321  double mag = sqrt(v1.Mag2() * v2.Mag2());
322  double cosine = 0.0;
323  if (mag != 0.0) cosine = v1.Dot(v2) / mag;
324  return cosine;
325  }
326  else {
327  mf::LogError("pma::Node3D") << "pma::Node3D::SegmentCos(): neighbours not initialized.";
328  return -1.0;
329  }
330 }
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
recob::tracking::Vector_t Vector3D
pma::SortedObjectBase * next
Definition: SortedObjects.h:53
TVector3 fPoint3D
Definition: PmaNode3D.h:179
virtual pma::SortedObjectBase * Prev(void) const
Definition: SortedObjects.h:44
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:45
double pma::Node3D::SegmentCosTransverse ( ) const

Cosine of 2D angle (in horizontal plane, parallel to drift) between connected segments. Should be changed / generalized for horizontal wire planes (e.g. 2-phase LAr).

Definition at line 352 of file PmaNode3D.cxx.

353 {
354  if (prev && next) {
355  auto const& vStop1 = static_cast<pma::Node3D*>(prev->Prev())->fPoint3D;
356  auto const& vStop2 = static_cast<pma::Node3D*>(next->Next())->fPoint3D;
357  pma::Vector2D v1(vStop1.X() - fPoint3D.X(), vStop1.Z() - fPoint3D.Z());
358  pma::Vector2D v2(vStop2.X() - fPoint3D.X(), vStop2.Z() - fPoint3D.Z());
359  double mag = sqrt(v1.Mag2() * v2.Mag2());
360  double cosine = 0.0;
361  if (mag != 0.0) cosine = v1.Dot(v2) / mag;
362  return cosine;
363  }
364  else {
365  mf::LogError("pma::Node3D") << "pma::Node3D::SegmentCosZY(): neighbours not initialized.";
366  return -1.0;
367  }
368 }
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
ROOT::Math::DisplacementVector2D< ROOT::Math::Cartesian2D< double > > Vector2D
pma::SortedObjectBase * next
Definition: SortedObjects.h:53
TVector3 fPoint3D
Definition: PmaNode3D.h:179
virtual pma::SortedObjectBase * Prev(void) const
Definition: SortedObjects.h:44
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:45
double pma::Node3D::SegmentCosWirePlane ( ) const

Cosine of 2D angle (in plane parallel to wire planes) between connected segments. Should be changed / generalized for horizontal wire planes (e.g. 2-phase LAr).

Definition at line 333 of file PmaNode3D.cxx.

334 {
335  if (prev && next) {
336  auto const& vStop1 = static_cast<pma::Node3D*>(prev->Prev())->fPoint3D;
337  auto const& vStop2 = static_cast<pma::Node3D*>(next->Next())->fPoint3D;
338  pma::Vector2D v1(vStop1.Y() - fPoint3D.Y(), vStop1.Z() - fPoint3D.Z());
339  pma::Vector2D v2(vStop2.Y() - fPoint3D.Y(), vStop2.Z() - fPoint3D.Z());
340  double mag = sqrt(v1.Mag2() * v2.Mag2());
341  double cosine = 0.0;
342  if (mag != 0.0) cosine = v1.Dot(v2) / mag;
343  return cosine;
344  }
345  else {
346  mf::LogError("pma::Node3D") << "pma::Node3D::SegmentCosZX(): neighbours not initialized.";
347  return -1.0;
348  }
349 }
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
ROOT::Math::DisplacementVector2D< ROOT::Math::Cartesian2D< double > > Vector2D
pma::SortedObjectBase * next
Definition: SortedObjects.h:53
TVector3 fPoint3D
Definition: PmaNode3D.h:179
virtual pma::SortedObjectBase * Prev(void) const
Definition: SortedObjects.h:44
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:45
static void pma::Node3D::SetMargin ( double  m)
inlinestatic

Set allowed node position margin around TPC.

Definition at line 151 of file PmaNode3D.h.

152  {
153  if (m >= 0.0) fMargin = m;
154  }
tuple m
now if test mode generate materials, CRT shell, world, gdml header else just generate CRT shell for u...
static double fMargin
Definition: PmaNode3D.h:188
bool pma::Node3D::SetPoint3D ( const TVector3 &  p3d)

Returns true if the new position was accepted; returns false if the new position was trimmed to fit insite TPC volume + fMargin.

Definition at line 167 of file PmaNode3D.cxx.

168 {
169  fPoint3D = p3d;
170 
171  bool accepted = !LimitPoint3D();
172  UpdateProj2D();
173 
174  return accepted;
175 }
bool LimitPoint3D()
Returns true if node position was trimmed to its TPC volume + fMargin.
Definition: PmaNode3D.cxx:124
void UpdateProj2D()
Definition: PmaNode3D.cxx:159
TVector3 fPoint3D
Definition: PmaNode3D.h:179
void pma::Node3D::SetProjection ( pma::Hit3D h) const
overridevirtual

Set hit 3D position and its 2D projection to the vertex.

Implements pma::Element3D.

Definition at line 224 of file PmaNode3D.cxx.

225 {
226  TVector2 gstart;
227  TVector3 g3d;
228  if (prev) {
229  pma::Node3D* vtx = static_cast<pma::Node3D*>(prev->Prev());
230  gstart = vtx->Projection2D(h.View2D());
231  if (!next) g3d = vtx->Point3D();
232  }
233  else if (next) {
234  pma::Node3D* vtx = static_cast<pma::Node3D*>(next->Next());
235  gstart = Projection2D(h.View2D());
236  gstart -= vtx->Projection2D(h.View2D()) - Projection2D(h.View2D());
237  if (!prev) {
238  g3d = fPoint3D;
239  g3d -= vtx->Point3D() - fPoint3D;
240  }
241  }
242  else {
243  mf::LogError("pma::Node3D") << "Isolated vertex.";
244  TVector2 p(Projection2D(h.View2D()));
245  h.SetProjection(p, 0.0F);
246  h.SetPoint3D(fPoint3D);
247  return;
248  }
249 
250  TVector2 v0(h.Point2D());
251  v0 -= Projection2D(h.View2D());
252 
253  TVector2 v1(gstart);
254  v1 -= Projection2D(h.View2D());
255 
256  double v0Norm = v0.Mod();
257  double v1Norm = v1.Mod();
258  double mag = v0Norm * v1Norm;
259  double cosine = 0.0;
260  if (mag != 0.0) cosine = v0 * v1 / mag;
261 
262  TVector2 p(Projection2D(h.View2D()));
263 
264  if (prev && next) {
265  pma::Node3D* vNext = static_cast<pma::Node3D*>(next->Next());
266  TVector2 vN(vNext->Projection2D(h.View2D()));
267  vN -= Projection2D(h.View2D());
268 
269  mag = v0Norm * vN.Mod();
270  double cosineN = 0.0;
271  if (mag != 0.0) cosineN = v0 * vN / mag;
272 
273  // hit on the previous segment side, sorting on the -cosine(prev_seg, point) /max.val. = 1/
274  if (cosineN <= cosine) h.SetProjection(p, -(float)cosine);
275  // hit on the next segment side, sorting on the 1+cosine(next_seg, point) /min.val. = 1/
276  else
277  h.SetProjection(p, 2.0F + (float)cosineN);
278 
279  h.SetPoint3D(fPoint3D);
280  }
281  else {
282  float b = (float)(v0Norm * cosine / v1Norm);
283  if (fFrozen) // limit 3D positions to outermose node if frozen
284  {
285  h.SetPoint3D(fPoint3D);
286  }
287  else // or set 3D positions along the line of outermost segment
288  {
289  g3d -= fPoint3D;
290  h.SetPoint3D(fPoint3D + (g3d * b));
291 
292  p += (v1 * b);
293  }
294  h.SetProjection(p, -b);
295  }
296 }
TVector3 const & Point3D() const
Definition: PmaNode3D.h:45
TVector2 const & Projection2D(unsigned int view) const
Definition: PmaNode3D.h:55
pdgs p
Definition: selectors.fcl:22
pma::SortedObjectBase * prev
Definition: SortedObjects.h:54
unsigned int View2D() const noexcept
Definition: PmaHit3D.h:93
void SetProjection(const TVector2 &p, float b)
Definition: PmaHit3D.h:148
TVector2 const & Point2D() const noexcept
Definition: PmaHit3D.h:72
void SetPoint3D(const TVector3 &p3d)
Definition: PmaHit3D.h:61
pma::SortedObjectBase * next
Definition: SortedObjects.h:53
TVector3 fPoint3D
Definition: PmaNode3D.h:179
virtual pma::SortedObjectBase * Prev(void) const
Definition: SortedObjects.h:44
virtual pma::SortedObjectBase * Next(unsigned int index=0) const
Definition: SortedObjects.h:45
void pma::Node3D::SetVertex ( bool  state)
inline

Definition at line 79 of file PmaNode3D.h.

80  {
81  fIsVertex = state;
82  }
bool fIsVertex
Definition: PmaNode3D.h:185
void pma::Node3D::SetVertexToBranching ( bool  setAllNodes)
inline

Definition at line 84 of file PmaNode3D.h.

85  {
86  if (setAllNodes || !fIsVertex) fIsVertex = IsBranching();
87  }
bool IsBranching() const
Belongs to more than one track?
Definition: PmaNode3D.cxx:436
bool fIsVertex
Definition: PmaNode3D.h:185
double pma::Node3D::StepWithGradient ( float  alfa,
float  tol,
float  penalty,
float  weight 
)
private

Definition at line 667 of file PmaNode3D.cxx.

668 {
669  unsigned int steps = 0;
670  double t, t1, t2, t3, g, g0, g1, g2, g3, p1, p2;
671  double eps = 6.0E-37, zero_tol = 1.0E-15;
672  TVector3 tmp(fPoint3D), gpoint(fPoint3D);
673 
674  g = MakeGradient(penalty, weight);
675  if (g < zero_tol) return 0.0;
676  g0 = g;
677 
678  //**** first three points ****//
679  alfa *= 0.8F;
680  t2 = 0.0;
681  g2 = g;
682  t3 = 0.0;
683  g3 = g;
684  do {
685  t1 = t2;
686  g1 = g2;
687  t2 = t3;
688  g2 = g3;
689 
690  alfa *= 1.25F;
691  t3 += alfa;
692  gpoint = tmp;
693  gpoint += (fGradient * t3);
694  if (!SetPoint3D(gpoint)) // stepped out of allowed volume
695  {
696  //std::cout << "**** SetPoint trimmed 1 ****" << std::endl;
697  g3 = GetObjFunction(penalty, weight);
698  if (g3 < g2)
699  return (g0 - g3) / g3; // exit with the node at the border
700  else {
701  SetPoint3D(tmp);
702  return 0.0;
703  } // exit with restored original position
704  }
705 
706  g3 = GetObjFunction(penalty, weight);
707 
708  if (g3 < zero_tol) return 0.0;
709 
710  if (++steps > 1000) {
711  SetPoint3D(tmp);
712  return 0.0;
713  }
714 
715  } while (g3 < g2);
716  //****************************//
717 
718  //*** first step overshoot ***//
719  if (steps == 1) {
720  t2 = t3;
721  g2 = g3;
722  do {
723  t3 = t2;
724  g3 = g2;
725  t2 = (t1 * g3 + t3 * g1) / (g1 + g3);
726 
727  // small shift...
728  t2 = 0.05 * t3 + 0.95 * t2;
729 
730  // break: starting point is at the minimum
731  //if (t2 == t1) { SetPoint3D(tmp); return 0.0F; }
732 
733  // break: starting point is very close to the minimum
734  if (fabs(t2 - t1) < tol) {
735  SetPoint3D(tmp);
736  return 0.0;
737  }
738 
739  gpoint = tmp;
740  gpoint += (fGradient * t2);
741  if (!SetPoint3D(gpoint)) // select the best point to exit
742  {
743  //std::cout << "**** SetPoint trimmed 2 ****" << std::endl;
744  g2 = GetObjFunction(penalty, weight);
745  if (g2 < g0)
746  return (g0 - g2) / g2; // exit with the node at the border
747  else if (g1 < g0) {
748  gpoint = tmp;
749  gpoint += (fGradient * t1);
750  return (g0 - g1) / g1;
751  }
752  else if (g3 < g0) {
753  gpoint = tmp;
754  gpoint += (fGradient * t3);
755  return (g0 - g3) / g3;
756  }
757  else {
758  SetPoint3D(tmp);
759  return 0.0;
760  }
761  }
762  g2 = GetObjFunction(penalty, weight);
763 
764  if (g2 < zero_tol) return 0.0;
765  steps++;
766 
767  } while (g2 >= g1);
768  }
769  //****************************//
770 
771  while (fabs(t1 - t3) > tol) {
772  //*** 3-point minimization ***//
773  if ((fabs(t2 - t1) < eps) || (fabs(t2 - t3) < eps)) break; // minimum on the edge
774  if ((fabs(g2 - g1) < eps) && (fabs(g2 - g3) < eps)) break; // ~singularity
775 
776  p1 = (t2 - t1) * (g2 - g3);
777  p2 = (t2 - t3) * (g2 - g1);
778  if (fabs(p1 - p2) < eps) break; // ~linearity
779 
780  t = t2 + ((t2 - t1) * p1 - (t2 - t3) * p2) / (2 * (p2 - p1));
781  if ((t <= t1) || (t >= t3)) t = (t1 * g3 + t3 * g1) / (g1 + g3);
782 
783  gpoint = tmp;
784  gpoint += (fGradient * t);
785  if (!SetPoint3D(gpoint)) // select the best point to exit
786  {
787  //std::cout << "**** SetPoint trimmed 3 ****" << std::endl;
788  g = GetObjFunction(penalty, weight);
789  if ((g < g0) && (g < g1) && (g < g3))
790  return (g0 - g) / g; // exit with the node at the border
791  else if ((g1 < g0) && (g1 < g3)) {
792  gpoint = tmp;
793  gpoint += (fGradient * t1);
794  return (g0 - g1) / g1;
795  }
796  else if (g3 < g0) {
797  gpoint = tmp;
798  gpoint += (fGradient * t3);
799  return (g0 - g3) / g3;
800  }
801  else {
802  SetPoint3D(tmp);
803  return 0.0;
804  }
805  }
806 
807  g = GetObjFunction(penalty, weight);
808  if (g < zero_tol) return 0.0;
809  steps++;
810  //****************************//
811 
812  //*** select next 3 points ***//
813  if (fabs(t - t2) < 0.2 * tol) break; // start in a new direction
814  if (g < g2) {
815  if (t < t2) {
816  t3 = t2;
817  g3 = g2;
818  }
819  else {
820  t1 = t2;
821  g1 = g2;
822  }
823  t2 = t;
824  g2 = g;
825  }
826  else {
827  if (t < t2) {
828  t1 = t;
829  g1 = g;
830  }
831  else {
832  t3 = t;
833  g3 = g;
834  }
835  }
836  //****************************//
837  }
838 
839  return (g0 - g) / g;
840 }
auto const tol
Definition: SurfXYZTest.cc:16
BEGIN_PROLOG g
bool SetPoint3D(const TVector3 &p3d)
Definition: PmaNode3D.cxx:167
double MakeGradient(float penaltyValue, float endSegWeight)
Definition: PmaNode3D.cxx:583
double GetObjFunction(float penaltyValue, float endSegWeight) const
Objective function minimized during oprimization.
Definition: PmaNode3D.cxx:577
TVector3 fPoint3D
Definition: PmaNode3D.h:179
physics associatedGroupsWithLeft p1
TVector3 fGradient
Definition: PmaNode3D.h:184
double pma::Node3D::SumDist2Hits ( void  ) const
overrideprivatevirtual

Implements pma::Element3D.

Definition at line 190 of file PmaNode3D.cxx.

191 {
192  double sum = 0.0F;
193  for (auto h : fAssignedHits) {
194  if (h->IsEnabled()) {
195  unsigned int view = h->View2D();
196 
197  sum += OptFactor(view) * // alpha_i
198  h->GetSigmaFactor() * // hit_amp / hit_max_amp
199  pma::Dist2(h->Point2D(), fProj2D[view]);
200  }
201  }
202  return sum;
203 }
double Dist2(const TVector2 &v1, const TVector2 &v2)
while getopts h
TVector2 fProj2D[3]
Definition: PmaNode3D.h:180
std::vector< pma::Hit3D * > fAssignedHits
Definition: PmaElement3D.h:117
static float OptFactor(unsigned int view)
Definition: PmaElement3D.h:107
void pma::Node3D::UpdateProj2D ( )
private

Definition at line 159 of file PmaNode3D.cxx.

160 {
161  for (size_t i = 0; i < fTpcGeo.Nplanes(); ++i) {
163  }
164 }
unsigned int Nplanes() const
Number of planes in this tpc.
Definition: TPCGeo.h:165
double fDriftOffset
Definition: PmaNode3D.h:182
TVector2 fProj2D[3]
Definition: PmaNode3D.h:180
geo::TPCGeo const & fTpcGeo
Definition: PmaNode3D.h:174
TVector3 fPoint3D
Definition: PmaNode3D.h:179
PlaneGeo const & Plane(geo::View_t view) const
Return the plane in the tpc with View_t view.
Definition: TPCGeo.cxx:263
double PlaneCoordinate(geo::Point_t const &point) const
Returns the coordinate of the point on the plane.
Definition: PlaneGeo.h:861

Member Data Documentation

double pma::Node3D::fDriftOffset
private

Definition at line 182 of file PmaNode3D.h.

bool pma::Node3D::fGradFixed = {false, false, false}
staticprivate

Definition at line 187 of file PmaNode3D.h.

TVector3 pma::Node3D::fGradient
private

Definition at line 184 of file PmaNode3D.h.

bool pma::Node3D::fIsVertex
private

Definition at line 185 of file PmaNode3D.h.

double pma::Node3D::fMargin = 3.0
staticprivate

Definition at line 188 of file PmaNode3D.h.

double pma::Node3D::fMaxX
private

Definition at line 176 of file PmaNode3D.h.

double pma::Node3D::fMaxY
private

Definition at line 176 of file PmaNode3D.h.

double pma::Node3D::fMaxZ
private

Definition at line 176 of file PmaNode3D.h.

double pma::Node3D::fMinX
private

Definition at line 176 of file PmaNode3D.h.

double pma::Node3D::fMinY
private

Definition at line 176 of file PmaNode3D.h.

double pma::Node3D::fMinZ
private

Definition at line 176 of file PmaNode3D.h.

TVector3 pma::Node3D::fPoint3D
private

Definition at line 179 of file PmaNode3D.h.

TVector2 pma::Node3D::fProj2D[3]
private

Definition at line 180 of file PmaNode3D.h.

geo::TPCGeo const& pma::Node3D::fTpcGeo
private

Definition at line 174 of file PmaNode3D.h.


The documentation for this class was generated from the following files: