Match from a reconstructed track to a true particle */. More...
#include <SRParticleMatch.h>
Public Member Functions | |
SRParticleMatch () | |
Constructor. More... | |
Public Attributes | |
int | G4ID |
ID of the particle match, taken from G4 */. More... | |
float | energy |
Total energy matching between reco track and true particle across all three planes [GeV]. NOTE: this energy is a sum of the depoisted energy as seen individually by each plane */. More... | |
float | hit_completeness |
The fraction of the best true particle's hits contained by the reconstructed object. More... | |
float | hit_purity |
The fraction of the reconstructed object's hits that originate from the best true particle. More... | |
float | energy_completeness |
The fraction of the best true particle's energy contained by the reconstructed object. More... | |
float | energy_purity |
The fraction of the reconstructed object's energy that originates from the best true particle. More... | |
Match from a reconstructed track to a true particle */.
Definition at line 10 of file SRParticleMatch.h.
caf::SRParticleMatch::SRParticleMatch | ( | ) |
Constructor.
Definition at line 14 of file SRParticleMatch.cxx.
float caf::SRParticleMatch::energy |
Total energy matching between reco track and true particle across all three planes [GeV]. NOTE: this energy is a sum of the depoisted energy as seen individually by each plane */.
Definition at line 14 of file SRParticleMatch.h.
float caf::SRParticleMatch::energy_completeness |
The fraction of the best true particle's energy contained by the reconstructed object.
Definition at line 18 of file SRParticleMatch.h.
float caf::SRParticleMatch::energy_purity |
The fraction of the reconstructed object's energy that originates from the best true particle.
Definition at line 19 of file SRParticleMatch.h.
int caf::SRParticleMatch::G4ID |
ID of the particle match, taken from G4 */.
Definition at line 13 of file SRParticleMatch.h.
float caf::SRParticleMatch::hit_completeness |
The fraction of the best true particle's hits contained by the reconstructed object.
Definition at line 16 of file SRParticleMatch.h.
float caf::SRParticleMatch::hit_purity |
The fraction of the reconstructed object's hits that originate from the best true particle.
Definition at line 17 of file SRParticleMatch.h.